![]() ![]() Again, each Wonder has their own selection of five resources. Once claimed (and marked as theirs), the player must then build their Wonder by paying the required five resources for each of four 'stages'. Once a player qualifies for and claims one of the Wonders, no other player can choose the same one. Monument - must have a city at a harbour, plus a trade route of at least five lengths (roads/ships) Great Wall - must have established a settlement at the wasteland (marked brown square on the board) Great Bridge - must have established a settlement at the strait (marked purple square on the board) There are five Wonders to choose from, and before a player can even think about starting to build one of them, they have to achieve prerequisites:Ĭathedral - must have one city and at least six victory points In addition to the normal way of winning the game (achieving the required number of victory points), in this scenario you can also win by being the first to build your chosen Wonder to the fourth stage. 'The Pirate' is a black ship that acts in exactly the same manner as 'The Robber' of the base "Catan" game, except that it's on water.Thankfully, another feature of ships is that you can change the location of a ship at the open end of a route (not anchored between other ships or at a settlement/homeport) once per turn, as needed. You may not be able to physically attack other ships at sea, but you can outmaneuver them. If your path of ships reaches a new island or a new available coastal location on the original island, you can establish a new settlement (keeping the two-space rule away from any other settlement/city).Īnd, as with roads, ships can be used to cut off or block the expansion of a rival player. The longest possible continuous trade route could be 30 pieces in length (fifteen roads and fifteen ships). And the total length of your trade route can include both ships and roads, as long as there is a settlement or city on the coast where they connect. ![]() In "Seafarers", ships are used in a similar way, acting as a 'roadway' or trade route across the water. In the base game of "Catan", the player with the longest continuous road earns two victory points, as long as they don't allow another player to overtake their total. What are the two colours that come with the '5/6 Player' expansion?
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